If you played the first Trine, you’ll find a very familiar game here. Players run from left to right through fantasy spectacles, surmounting obstacles and slaying a few goblins along the way. You have three heroes at your disposal: a wizard that can conjure blocks and platforms, a thief with a bow and grappling hook, and a knight with sword, hammer, and shield. The brilliance of Trine 2 is that it mostly leaves the choice of which hero to use up to you. I love it when a game lets me off my leash and tells me “have fun,” — and that’s the kind of game Trine 2 is.