The game retains the basic hack and slash play of the main series. The player controls a character through a specific battlefield against an army of enemy soldiers with the ultimate objective of killing the enemy’s commander, although the player will be encouraged to complete side objectives that will raise the morale of the player’s allies or acquiring rewards. Spirit of Sanada reuses the engine of Samurai Warriors 4 and its expansions and retains that game’s play style and features. New features added include the addition of long-term battles, which are divided into several separate skirmishes affected by a day-and-night cycle that the player need to clear. A mechanic called “Next Move” is added, which allows the player to use a gimmick midway through the battle to aid the player’s cause, such as calling reinforcements or building bridges. Next Move requires “Sanada Coins”, obtained by meeting several conditions throughout the game or collected in the new Castle Town format.