Metal Gear Survive was first announced on August 16, 2016 during the Gamescom 2016 event. However, this was not the first time the concept of a zombie game was toyed with, as Hideo Kojima admitted on April 29, 2013 that he always wanted to make one during Metal Gear Solid V’s development, and Kojima reportedly requested to Platinum Games that the sequel to Metal Gear Rising: Revengeance have Gray Fox fighting against nanomachine-empowered zombies. The game’s development was first hinted at on December 17, 2015 when Konami started recruiting for a new Metal Gear development staff.
Konami Europe president Tomotada Tashiro described Metal Gear Survive as a “fresh take on the series’ famed stealth elements”, all with a “unique co-op setting that is designed for a truly engrossing multiplayer experience.”
Konami USA replied to a fan on Reddit, in which they stated that Metal Gear Survive will have an option for those who prefer to play solo. They continued, stating that the game’s story “should be considered as a parallel story.” They also stated the same team that worked on Metal Gear Solid V is working on Metal Gear Survive.
In an interview with Dengeki PlayStation, the development staff stated that the player will be able to customize their character, use several weapons, and develop their own equipment to suit their play style. They also stated that while it will be possible to stealthly maneuver around enemies when playing solo, it will be much more difficult taking on waves of them compared to co-op play.