This game is meant to be the third movie in the franchise, and with that in mind, we have to talk about presentation right off the bat. The game opens detailing the ghostly explosion in a beautiful cutscene — all the computer-generated movies look great with lots of detail and animations — and we’re launched into the Ghostbusters theme just like when the Gray Lady scared the librarian in the first movie and when Dana caught up to Oscar’s carriage in the second film. These nifty scenes will continue along with the soundtrack from the original movie throughout the game and setup the tale. There are dips in this presentation value — which I’ll get to in a bit — but these touches are pulled right from the movie and drop you into this third-person shooter with a specific story to tell (i.e. don’t expect to choose your next job GTA-style).