The game was announced on Game Developers Session 2012 and originally scheduled to be released in 2013. In late 2012 developers started a Kickstarter campaign, which started on November 12. The studio asked for £14,000. The amount was reached a week later and in the end the game was pledged £30,647. On November 4 the game was greenlit for Steam.
The first build of Alpha version was released an Early Access on 14 August 2014. It featured a limited amount of Quests and Locations. The second Build was released three Months later. It featured more Quests, Locations and Characters.