Bloodstained: Ritual of the Night [Kickstarter] is an attempt to make a new discovery-a-punch-a-platform in the Castlevania style, led by Koji Igarashi. You know, the one who co-directed Castlevania: Symphony of the Night. You know, that one with a man online being a bit miserable pile of secrets. Ooh!
Bloodstained: Ritual of the Night is a video game to come led by former producer of the Castlevania series Koji Igarashi, and developed by Inti Creates. The game is a spiritual successor to the Castlevania series, and should be published in March 2017 for Microsoft Windows, OS X, Linux, PlayStation 4, PlayStation Vita, Wii U and Xbox One. The Wii U and Vita versions are developed by Armature Studio.
Igarashi has designed the game after leaving Konami, pushed by many fan requests for him to make another game Metroidvania type and used Kickstarter to demonstrate to potential funding agencies demand for the title in May and June 2015. the Kickstarter campaign, originally set for $ 500,000, successfully raised more than $ 5.5 million from donors, making the crowd funding campaign based video game most funded until the Kickstarter for Shenmue III surpassed about a month later.
Bloodstained Miriam follows the protagonist, an orphan who is afflicted by the curse of an alchemist, which slowly turns his crystal skin. To stop the curse, Miriam must explore a castle filled and locate demon summoner, Gebel, who suffered the same curse for long.
The game is expected to follow the Metroidvania style of Castlevania gameplay; by defeating enemies, Miriam gain powers activated by the crystals on her body, as well as items that can be used to manufacture new weapons and armor. The game will be presented in a 2.5D style, presenting the game in three-dimensional graphics, but restrict movement to a 2D system. Igarashi said the choice was 2.5D follows in the style of his previous Castlevania games.